At worst it would've left players completely defenseless in case they happened to carry nothing but "wrong" weapon types at this moment. Justified, since coding physically sound restrictions for what barely amounts to two minutes of gameplay would hardly be worth it, especially since most players probably won't even notice. The sequence uses the game's space walk mechanics (no air, no gravity), but despite floating in gastric juices instead of vacuum, Isaac's weaponry including missile launchers and everything based on electricity works just the same as it does in space or under regular atmospheric conditions.
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